SDX Help
Back Office > Configuration > Creating Menus (Button Maker) |
For a video on Creating and Editing Menus using Best Practices, select this icon .
The Button Menu Design screen is where you design the menu pages and buttons for the Buy and Inventory modules.
There are three important things to remember:
This screen is divided up into areas:
Note: The menu example displayed below is a good example of a warehouse scale menu that follows best design practices as outlined in the Creating Menus video available from Scrap Dragon University and linked at the top of this page.
You may change the Home screen, submenus, create a new menu and edit the menu name.
To add a new menu:
Button | Description |
Select the menu from the list and touch the Delete Menu button to delete the selected menu.
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Touch the Add Menu button to add a new menu to the list. A new menu page displays where you can add the menu name and begin adding the menu buttons. You can add another sub menu or add another home page menu. When the blank menu is selected, you can edit the menu name. |
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Touch the Preview Menu button to see what your menu will look like in the Buy/Inventory modules. On the Preview screen you can test your Navigation buttons and make sure that your buttons are easily identifiable for your scale operators.
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Adds another row of buttons to the menu. | |
Remove a row of buttons. | |
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Add a column of blank buttons. |
Remove a column of buttons. | |
Close the current module/screen |